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Chapter 07
Inverse Kinematics
Page 1
(Part-II: MATLAB® Programming Tutorials: Robot Control and Mathematics)
This Chapter covers the following topics:
- Inverse Kinematics: Converting Co-ordinates to Link-Joint angles
- Inverse Kinematics: Verifying the results for the complete work envelope
- Saving Animation as a Video
- Draw Arena, Grid and Key-points for the Game Board
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